COMPEL Omeka Dev

Browse Items (868 total)

  • Guided improvisation with spectral processing.

    Edgeplay is a guided improvisation for saxophone and live signal processing (Max). As the title implies, the piece explores boundaries, thresholds, and extremes. The saxophonist is instructed to push technique beyond the limits of control and investigate timbre as a delineator of sound: differentiating registers, distinguishing tone from breath and focused pitch from bands of noise. The score is a hybrid of text and graphics, left intentionally vague to suggest rather than dictate the performer’s investigation. The electronics (primarily spectral manipulations of the live saxophone) react to extremes, dynamic and durational, and adjust to the performer over the course of the piece. The sonic result is a mapping, albeit partial, of the sonic transformations idiomatic to the saxophone when in the capable hands of a trained performer.
  • Earth Tones was the first significant piece of electroacoustic music I wrote in graduate school (1978), and was created using a 4-track recorder, a Moog Mark IV, an Arp 2600 with sequencer and an EchoPlex (analog echo). It’s now become an homage to the wonderful synth sounds of the 1970s and to the meeting point between contemporary concert music and progressive rock — a place I’ve been exploring and mining now for decades. Thanks for the memories.

    Composer contact:  mobberleyj@umkc.edu    

    Website (scores, recordings and info):  http://jamesmobberleymusic.com   

  • Dystopia is a work for laptop ensemble that uses Max/MSP. There are 5 parts and a score. The piece is performed with a conductor that cues different gestures the performers should do with the patches. While the composition follows a score, time is not indicated and the conductor can choose to extended sections when they choose.
  • Synclavier Concert, Lionel Hampton School of Music, University of Idaho, March 18, 1986. For one performer who plays alternately and together on both keyboard instruments.
  • Juxtaposition between Modern Dance Music and Baroque music
  • Structured improvisatory musical figures with strictly notated sections create contrasting textures juxtaposed with one another.

    Driftwood Box Puzzle mixes structured improvisatory musical figures with strictly notated sections to create contrasting textures juxtaposed with one another. The resulting form of such interactions may be analogous to a labyrinthine kind of musical game in which the instruments and electronics wind around each other in order to find a “way out.”
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